Reflection: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

15 July 2023

  • curprev 05:5605:56, 15 July 2023Eric Lengyel talk contribs 3,321 bytes +3,321 Created page with "A ''reflection'' is an improper isometry of Euclidean space. When used as an operator in the sandwich antiproduct, a unitized plane $$\mathbf F = F_{gx}\mathbf e_{423} + F_{gy}\mathbf e_{431} + F_{gz}\mathbf e_{412} + F_{gw}\mathbf e_{321}$$ is a specific kind of flector that performs a reflection through $$\mathbf F$$. == Calculation == The exact reflection calculations for points, lines, and planes are shown in the following table. {| class="wikitable"..."